Name: Spero (God of Change)
Divine Parent: Dionysius and Aphrodite
Ego: low numbered class
Might: low numbered class
Fortitude: high numbered class
Prowess: high numbered class
Luck: 30

Olympian Magic -20

Elementalism -15


Hadean Road Walking – 20

Scrying – 20

Ineffable Names – 13


Patron -6
Enemy +6
Daemon Servant – 32
Background And Notes:
Skills: Gaming, Ranger, Sailing, Doctor of Medicine.


Daemon Servant:

Manti: A Manticore
Olympian Class in All Abilities costs an extra 4 points,
Daemonic Immortality: The Daemon cannot age or die from natural causes though it can still be killed by violent or unnatural means. This power costs 1 point for the Daemon,
Daemonic Weapons and Armor: 4-Point Weapons can penetrate normal and 1-point armor as though they were butter; they can easily penetrate 2-point armor, rendering it mostly ineffective; 4-point armor resists it as normal armor would resist a normal weapon.
4-Point Armor is impenetrable to any kind of non-supernatural weaponry, as well as 1-point weapon it is extremely-resistant to 2-point weapons,
Daemonic World-Walking: Access to One Road costs 1 point (Olympian Road),

Daemonic Senses:

Magical Sense costs 1 point and allows a Daemon to sense magic and the supernatural; it can see energy from spells, magic items, or creatures created by or filled with magic within an area of sixty feet.

Life Sense costs 2 points to sense the presence of living beings capable of thought through mental awareness, be it god, man, or creature. The range of this sense is usually limited to sixty feet, but very strong emotions or thoughts stand out more than others, so that a specific direction and even point of origin can be determined.

Psychic Sense costs 4 points, making the Daemon a psychic being, able to form a mental link with any other being within thirty feet,

Daemonic Constitution: Reconstitution costs 1 point and allows a Daemon to heal its wounds four times faster than normal by entering a regenerative sleep (the amount of healing accomplished by sleeping for two days is the same as if it slept for over a week, for instance). Adaptation costs an extra point and also lets the Daemon adapt to harmful environments quickly, so that the conditions present are not immediately lethal.
Greater Constitution costs 4 points total, granting the Daemon with both preceding effects; light wounds can also be healed in only a few minutes, moderate ones can be healed in about an hour, while extreme injuries can be healed in only a few hours; even lost limbs and other body parts can be re-grown in a few days. While healing, a Daemon must be focused on the task of regeneration and cannot engage in any other activity. If interrupted, the healing accomplished thus far is not lost, but the process of regeneration ceases until it can return to the task,

Daemonic Metamorphosis: Adding Two Additional Forms costs 2 points (Human, Water Dragon),

Daemonic Loyalty.

Powers And Background:


Hadean Road Walking: The Hadean Road is granted by Hades and ultimately leads to the Underworld. It consists of underground tunnels, passages, warrens, steam tunnels, sewers, mine shafts, and subways. This road leads to any realm in which underground passes can be found. Numbered Class Ego requires anywhere from a minute to an hour to find the portal to world walk. The Hadean Road requires one to be underground. When road walking with Numbered Class Fortitude need not rest unless faced with additional difficulty or strain.
Olympian Magic: Affect Probability, Divine Curse, Divine Benediction, Primordial/Khaos Resistance

Scrying: When using scrying it requires two minutes of focus with numbered class ego. It is only after this period that characters can begin to scry in earnest, attempting to establish a link with a faraway place or person. This requires further time, depending on how distant the target is: Same World requires a few extra minutes, World Directly Connected to the Character’s Location requires five extra minutes, World Not Directly Connected to the Character’s Location requires fifteen extra minutes. (Scrying Places, Scrying Objects/Animals/and Non-Intelligent Entities, Scrying Beings, Scrying Divinations)

Ineffable Names:

_ 1. AUB (Flash of Insight):_ The character can instantly see a one-second vision of his immediate surroundings precisely one minute into the future. 2. EUG (Burst of Speed): The character gets a sudden rush of speed, letting him move ten times faster for two seconds. 3. EOUD (Stunning Word): The character can direct a magical attack at one opponent, who loses control of his body for a second. (Effects Varies) 4. OUTH (Burst of Pain): This name must be directed at a particular individual, as it causes a sudden shock of intense pain. (Effects Varies) 5. YUL (Burst of Strength): The character’s Might is augmented as though it was one Class greater than it really is, but only for a few seconds. 6. DTAGITHERE (Stroke of Luck): This character gains five seconds of increased luck – his Luck rating is considered to be five points higher than normal. The actual effect of this name is up to the gamemaster. 7. ERIOZ (Decay): This name weakens any non-living non-magical object for five seconds, making it easier to break. Consider the object breakable by anyone of two classes less Might than normally required. 8. OURKUZ (Death): This name instantly kills an individual with Mortal Class Fortitude. It has no effect on heartier creatures.

Elementalism: With Numbered Class Ego I have control over all four elements and with Numbered Class Ego can memorize up to eight spells at a time. Spells I know: Create Element, Maintain Element, Alter Element, Shape Element, Elemental Adaptations, Elemental Movement, Winds of Hermes, Poseidon’s Grace.

Piece of the Holy Grail (11/20th) everything but the cup part/the part that holds the liquid.

Journal Entry One:

I woke up one morning to go hunting and found dead bodies of merchants i knew. I offered prayer to the dead and was meet by Hades. He and i went to modern earth (what ever that is) and i was trained for 20 years. I then received immortality from Hades and when i woke up from being hatched from a cosmic egg i saw hercules which was awkward because i was making a joke to hades.

Journal Entry Two:

So when I hatched from my cosmic egg I saw a big buff man wearing a Hawaiian dad shirt, cargo shorts and sandals. like I wrote earlier this made me very embarrassed because I was making a joke to Hades. But to my surprise both Hercules and Hades seemed to be talking to each other with out moving their mouths. So my curiosity got the better of me and I tried to join the conversation and got told by both Gods to not interrupt them while they were talking. So I shut up and let them finish talking and after they finished talking they decided that I would travel with Hercules to train, teach and get me ready for what ever they had planned. I was sad to see Hades leave but he told me he had things to take care of in the Underworld and that we would meet again. But before he left he gave me a gift the ability to travel through the Hadean Road. Once Hades had left Hercules let me get dressed and then we left and traveled back to my original home (Classical Earth still trying to understand that). Once there Hercules told me he had things to do so he was giving me a week to my self. I decided to go and visit my mother. I grabbed a boat and set sail to my home, but as I was sailing a storm started to from so I asked/prayed to Poseidon to let me have good wind and nice seas to get home fast. To my surprise the storm stopped and I felt a presence giving me a thumbs up and a head nod (kind of like Poseidon was saying you got it man) and then I got home very fast. Once I got home I embraced my mother in a giant hug. I then went on to tell her everything I had learned and been through and to my surprise I figured out she knew what I was talking about. She then told me she was Aphrodite and I was in complete shock. Then she said she no longer had interested in me and was bored. After that she was trying to leave when I insisted on asking her questions. She humored me and answered some of my questions and told me somethings then left. I then felt very depressed and decided to call Hercules to take me to Sparta with him so I could see if I could talk to Ares and Hephaestus. But not before cleaning up my home so that way i would have a place to come back to.

Journal Entry Three:

When Hercules and I arrived in Sparta I asked him which God’s Temple I should visit, Hephaestus or Ares. He told me to visit Athena. So I followed his advice and on my way to the Temple I walked along side a fellow Red Head but I didn’t care and continued on my way. I went to a private worship room and asked Athena if she could help and teach me. Athena Asked me who was my divine parent and just told her Aphrodite (No one needs to know about my father). She said my mother was a bitch and i told her she was wrong and don’t talk about my mother that way. Then she said to her daughter to teach me as she pointed towards the door. From a crack in the door came Grace who was spying on me (creepy). She then lead me around Sparta to find Hercules to learn more of what to do. We found him in the Red Light district drunk and needed help walking so we both helped him walk by taking one arm each. He then proceed to puke and we both dodged. He told us where to go and so we went after taking a pit stop for clothes. We then both end up on an Earth that was completely colonized by the British. We are in San Francisco and find out there is a party the the Royal Prince is attending. On the way we in counter a Maenad which makes me extremely uncomfortable. We sneak in and then find a women running and screaming covered in blood and gore.

Journal entry Five:

While I was walking behind my friends I couldn’t move or talk and was summoned to a different realm. when I was summoned I was surrounded by a three foot wide circle of flowers. I jumped out of the ring and walked toward a mound of dirt and it talked to me. It took a human form and said it was the god bailaor form the Scottish pantheon and sent me on a quest to find the pieces of the holy grail. I went on the quest found a boat with magical skeletal and took its magical bones honorable and then sailed for two days. After two days I saw an Island surrounded by fog and went ashore. on the shore there was tons of swords sticking out of the shore. I continued on to explore the island and dueled a goddess and won. she called me dishonorable and I challenged her to a duel of wit and won. Then I asked who was that and found out she was the morrigan and then was summoned in front of my group.

*Journal Entry Six:
After joining my friends again we set off to go to different land. But first Daniel went off on another quest with a nymph(Daughter of a centaur) girl. So me and Grace traveled on the Olympian Road. Once we finished traveling on the Olympian Road we arrived on a strange desert planet. Once there we saw a merchant caravan then they started to flee in all direction. At first I was confused then I saw a Giant Worm and immediately named it Floppsy. I tried to see if I could talk to it/tame it but it resisted so me and Grace and I had to fight it to protect the merchants. as we were fighting Floppsy I stabbed it in a part of its head that made it docile and I tamed it. After I tamed Floppsy I road it to a city. Once we got to the city I got off Floppsy and told him/her/it to go and wait for me. After that Grace and I found a tavern/casino. But before we got to the bar I told grace About my little Adventure. We entered and I saw gaming stations all around. I looked at Grace and she just nodded her head and I went Poof (Meaning I went to go play some games). Later while I was playing Grace called me over from the V.I.P section because she had found a captain and a ship. (I had Won 22 Thousand Credits) After I was there Grace negotiated a price to use the captains ship and Grace offered to possibly enhance her (what ever that means). After that we went and boarded the ship. I simply stood inside it in amazement, Investigating it, planning an escape root and trying to find games to play.

Journal Entry Seven:

Once we started traveling in space we encountered the terran confederation. They scanned our ship and our ship started flashing red. We then got in to a gun fight with the confederation and started to go down to the world below us. Once on the world we got on a hover boat and headed to the temple we needed to go to. Once we got to the temple we saw a chained up Manticore being held by people. I immediately went to see and possibly help the Manticore. I asked to see if I could talk to the Manticore. I then went and talked to the Manticore to see if it was my Manti and it turned out that it was. Then a stormed gathered and made the people leave. Once the people left the stormed stopped. I then caught up with Manti and found out she had done some horrific things. But I moved past it and we then arrived at the temple. There was a barrier keeping us out. Daniel and Grace worked to take down the barrier while I let Manti eat the enemy. After the barrier was down we went inside the temple. But before we went in I made a metal igloo for Manti to sleep in. After went in we saw a deep water pool. We dived in to the pool after Daniel casted a spell allowing us to breath underwater. After that we saw a man dying and helped heal him and he told us what happened. Before we left I meditated and saw a prophecy/vision about my father. I told the group what I saw mostly. We left the temple and went to Atlantis. Once there we went to Poseidon’s court and told him what happed and then we made planed for the future.

Journal Entry ???:
As we leave the lands of the Egyptian Pantheon we see some of there history. Grace steers the ship back to the islands of chaos and while we are making our way there we see the Egyptian Pantheon’s Multiverse slowly rebirth itself. Once we get through the gate way to our Multiverse we see/meet Seth and tell him what happened. He invited us to rest but we polity refuse because we have to report to Zeus right away. Grace then opened a portal to the market place of Olympus. We then went in to the market place and it was mostly empty. We were then greeted and escorted to the main palace of Olympus by the Olympic Guards. We then talk to Zeus about what happened in the Egyptian Pantheon. We also talked about what is happening here and what we should do. I came up with the Idea that we three go out as ambassadors to get more allies, Zeus would then help the Egyptian pantheon, and Hades would then go help/ see if he can help the Irish Pantheon. We then followed Grace because she is hatching a scheme. Grace then went and asked Demeter for a favor. We then went to modern earth. We then found Hecate and Grace then askes her to double check her work and possibly help her plan. Hecate then gives the plans a once over and said that the plan looks solid. We then went and rested at the Driskell Hotel in Austin Texas. (We rested there for Three days) After the rest my character still fells a little off but we head to Natural Bridge Caverns so we can use the Hadean Road to travel to the Under World. Once in the Under World we find Charon the Ferry Man and gain safe passage to Erebus. Once in Erebus it was so dark that we could see and couldn’t at the same time. We are then greeted by Erebus its self and have to explain why we are there. From there we then travel to the Well of Memories.

Journal Entry: ???
We got permission from Mnemosyne to carry out our plan to go to the Norse Pantheon. Spero noticed pieces of the holy grail. After he got the pieces he gave a bone to Cerberus. One he returned Grace had received every thing she asked for from Demeter. She then planted the seeds and the apple to form a tree to take us to the Norse Multiverse. Once the tree was planted we traveled to the Norse Multiverse and immediately we were thrust into battle. We all did our part in the battle and won. Once the battle was over we heard a scream of death. We then realized that it meant that Zeus was dead. we immediately returned home and were in formed that a maenad had killed him and Spero was blamed by Mnemosyne.


Lords of Olympus RhysM coltbear2020